![]() ![]() But that’s just me.Ĭhildren of Morta is an excellent and straightforward rogue-lite game that is worth checking out if you are a fan of pixel art or dungeon crawling games. ![]() Sound effects are also on point most of the time, though I did find the constant laughter of the archer goblins annoying. The cozy tune of the family mansion, the spooky ambiance of the caves, and the intense music of boss fights hit the spot every time. The game has a beautiful soundtrack that very much fits the current mood as well. It’s almost like he’s telling you a bedtime story, which goes well with the family theme. The narrator of the game does a great job of explaining the story and events in a soothing yet engaging way. The characters manage to remain expressive despite being completely pixelated, and the environments, while a little bland, all look great. Pixel Perfect Art and StorytellingĬhildren of Morta features some of the most beautiful and detailed pixel art I’ve seen in a game. Nothing I did would make him move again, so I was forced to quit the game and start the dungeon all over again. I was in the middle of an escort side-quest, and the child that had to be escorted back to his mother got stuck against a wall. There was a particular one that was very irritating. I did run into a few bugs here and there, but that is expected from a newly released game. You have to keep diving into dungeons to farm Morv (gold used for upgrades) and XP by killing a bunch of monsters most of the time. You still need to grind sometimes to improve your stats and level your characters so you can stand a chance against the bosses. Even if you die before taking out the dungeon boss, part of the Bergson family story will progress and allow you to unlock new items. They can temporarily increase your stats or XP gain rate, or spaw a small drone that fights beside you until you either die or complete the dungeon.Ĭhildren of Morta can get a bit grindy at times, but that’s not necessarily always a bad thing. ![]() The power-ups found in dungeons come in a wide variety that can do many different things. Exploring is often rewarded with all sorts of pickups, upgrades, and power-ups. You also encounter new side-quests, opportunities, and puzzles each time you play. Defeating the boss unlocks the next dungeon.Īs most rogue-lites go, the dungeons change their layout every time you explore them. Most bosses will attack in specific patterns but still prove very challenging. You can find power-ups or merchants that sell them, short side-quests like defending a group of refugees fleeing from The Corruption, memory games, short wave fights, and more.Īt the end of a dungeon crawl, there is one last thing – a boss fight. Most of your time with Children of Morta is spent navigating through dungeons with multiple rooms and floors. Uncle Ben’s forge can universally improve the stats of all playable family members, while Grandma Margaret’s Book of Rea enhances the various power-ups found in dungeons. Finally, we have Joey, John’s nephew, who wields a heavy mallet.Įach one of them has unique traits and skills you can develop by playing them more. Kevin and Mark are more roguish and rely heavily on close-quarters combat. John, the father of the family, uses a sword and shield. ![]() The Bergsons are a pretty diverse bunch when it comes to fighting. You choose a member (or two if you’re playing in co-op) of the Bergson family to play. When you start Children of Morta, you don’t pick a class like in most RPGs. ![]()
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